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Beneath The End

Summer 2021 · Unity · C# · Sole programmer · Team of 2 (with an artist)

Beneath The End is a 2D underwater platformer inspired by games like Journey and Gris, which I built with an artist friend over the summer of 2021.

The player starts deep underwater in a dark, empty space and descends further as they progress — but the deeper they go, the lighter and more colorful the environment becomes, until they reach a cave the water mysteriously never floods, and start to forget they were ever underwater at all.

We had to shelve the project when I was hired for app development work.

Beneath The End media