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I Need A Hero

December 2020 · Unity · C# · Sole programmer · Team of 3

I Need A Hero is a short school project made for the course Game Design 6: Experimental Game Design, built around subverting the player's expectations.

It starts as a simple 2D side-scroller with the player running left toward a cliff. At the cliff, it becomes a 2D climber, and once the player reaches the top, it shifts again into a 3D runner.

Made by a team of three, I was the sole programmer.

I Need A Hero media